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My Portfolio

To view the videos full-screen just click on the image to play it and then click the full screen symbol in the lower right-hand corner.

Animation Reel: Winter 2017

Clients:  Various

Software:  ToonBoom Harmony, Storyboard Pro, Adobe After Effects, Premiere, Illustrator, Photoshop, Audition

Music: "Electroswing Revival" by Gee
(Used with permission)

Notes:  Highlights from various professional and personal projects.

FNaF - Intro & Ending Illustrations

Project:  "Freddy Fazbear's Pizzeria Simulator" A.K.A. - "Five Nights at Freddy's 6"

Client:  Scottgames

Software:  Adobe Illustrator & Photoshop

Notes:  A few of the 50+ illustrations I did for the video game's introduction and ending sequences.

"The Immortal and the Restless"

Project:  "Five Nights at Freddy's: Sister Location"

Client:  Scottgames

Software:  ToonBoom Harmony; After Effects; Premiere

Notes:  One of four original episodes created for the video game "Five Nights at Freddy's: Sister Location". 
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"The Immortal and the Restless" -


Concept Art #1

Project:  "Five Nights at Freddy's: Sister Location"

Client:  Scottgames

Software:  Photoshop

Notes:  Early concept sketches for the main characters, used to determine overall "look" of the animation.
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"The Immortal and the Restless" -


Concept Art #2

Project:  "Five Nights at Freddy's: Sister Location"

Client:  Scottgames

Software:  Photoshop

Notes:  Early concept sketches for the main characters, used to determine overall "look" of the animation.

"Prozess Technologie" Explainer Video

Client: Marketing as a Service

Software:  After Effects, Illustrator, Audition and Premiere

Role:  Asset creation, and animation

Audio:  Me

Notes:  A project I did in conjunction with the marketing agency, Marketing as a Service, for their client Prozess Technologie. I was brought in to do the animation so the design and storyboards were already approved. My job was to work from the given storyboards to create the assets, record and edit the audio, and animate it. The creative director gave me a lot of freedom to animate it how I wanted. Afterwards I did the final edits and revisions in Premiere.


Animation Showcase Postcard

Client:  FV Graphic Communications Department

Software:  Illustrator

Notes:  Postcard advertising the Animation Showcase and featured artists.

"We Are Tribe" (Excerpt)

Client: Janice Nesser-Chu, Dean of Liberal Arts, STLCC - Florissant Valley

Software:  After Effects

Music:  University of Missouri St. Louis - Percussion Ensemble

Notes: I was commissioned by the Dean of Liberal Arts to create an animated piece to be used in the grand finale of her 2017 Underwood Memorial Lecture. It involved animating 145 pictures of all different sizes and aspect ratios, a simulated zoom out from the top of the theater to a 3d Earth, and the creation and animation of a full 3d galaxy (no plugins or templates were used).

The piece was accompanied by live drummers and became one of the highlights of College Service Week 2017. 

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"Devils"

Project: "Anime and Philosophy" (Book)

Publisher: Open Court Publishing

Software:  Pen & Ink; Photoshop

Role:  Illustrator

Notes:  One of several illustrations I did for the book. They serve as chapter breaks between the various essay topics.


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"Mind"

Project: "Anime and Philosophy" (Book)

Publisher: Open Court Publishing

Software:  Pen & Ink; Photoshop

Role:  Illustrator

Notes:  One of several illustrations I did for the book. They serve as chapter breaks between the various essay topics.


"Aperture Science PSA"

Client:  Self

Software:  Illustrator; After Effects

Audio:  Clip from the video game "Portal 2" by Valve Software.

Notes:  I made this video to teach myself Adobe After Effects. It's an homage to one of my favorite video games done in the style of an old educational film.


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Drawing FergUSon Together Website

Client:  FV - Liberal Arts

URL: www.drawingfergusontogether.org

Notes:  Website & Logo designs to promote the Drawing FergUSon Together art and social justice summit sponsored by STLCC at Florissant Valley, CHALK4PEACE, and the Women's Caucus for Art.

Website served the dual purposes of promoting the website and providing attendees with a mobile-friendly schedule of events/ program. 

Acting in Animation Demo

Class: Animation Techniques: Digital 2D

Software:  Toon Boom Harmony

Notes:  I use this video with my advanced class as part of a demo on creating limited/ anime-style animation that doesn't feel too stiff.  During my demonstration, I'll show this first and then open the project file and walk my students through the steps of creating it.
 

The goal is to show them how to make better posing and timing decisions.  I try to highlight how they can use the principles of Overlapping Action, Secondary Action, and Anticipation to create a convincing performance with very few drawings.
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"Lulu Cthulhu" - Page 6

Client:  Self

Software:  Photoshop

Notes:  A page from my web comic. Drawn and inked by hand, then colored in Adobe Photoshop.

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"Lulu Cthulhu" - Page 7

Client:  Self

Software:  Photoshop

Notes:  A page from my web comic. Drawn and inked by hand, then colored in Adobe Photoshop.

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"Brains Are A Girls' Best Friend"

Project:  "Lulu Cthulhu"

Software:  Photoshop; Illustrator

Notes:  A t-shirt featuring Emily Postmortem, the polite zombie.  Designed and produced in connection with my web comic.  Two-color screen print.

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"Bite" and "Sparkles"

Project: "Vampire Werewolf Fairies" (Card Game)

Client: Gozer Games

Role: Lead Illustrator

Software:  Photoshop

Notes:  Illustrations for the second installment of the award-winning  "Zombie Ninja Pirates" game series.  In addition to creating 45 illustrations for the game cards, it was my job to find a way to unify the varied styles of the guest artists' into a cohesive "look" for the game.

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"Necronomicon" and "Tooth"

Project:  "Vampire Werewolf Fairies" (Card Game)

Client: Gozer Games

Role: Lead Illustrator

Software:  Photoshop

Notes:  More illustrations for game cards.

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"Walk the Plank"

Project: "Zombie Ninja Pirates" (Card Game)

Client: Gozer Games

Role: Lead Illustrator

Software:  Photoshop

Notes:  Illustrations for the  award-winning "Zombie Ninja Pirates" card game.  The challenge in this game was finding ways to clearly and humorously depict complex concepts in a single image.

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"Bleach"

Project: "Zombie Ninja Pirates" (Card Game)

Client: Gozer Games

Role: Lead Illustrator

Software:  Photoshop

Notes:  Another game card illustration.

"Liquid Tuna" Progression Video

Class: Storyboarding & Animatics

Software:  ToonBoom Storyboard Pro

Notes:  A video I use to supplement my lesson on the basics of creating an animatic.  My objective in using this video is to quickly show the process of taking a storyboard and turning it into an animatic.  During my demonstration, I'll show this first and then open the project file and walk my students through the steps of creating it.


All content © Neko Pilarcik-Tellez 2022 unless otherwise stated in the credits. Nothing on this site can be reproduced or redistributed without the express consent of the copyright holder.