0:04 - “Rock Star” Music Video
Client: Allied Artists Music Group
Role: Character Animation and Compositing
Note: Live-action footage and audio supplied by client.
0:11 - Animation Test
Client: SmashBits Animation House
Role: 2d Animation, Background Art
Audio & Character Rig: Supplied by client
* Was offered the contract
0:17 - “PlotQuest”
Client: Popcorn Sundae, LLC
Role: Character Animation, Camera, Lighting
Music: “Nontinde Vendor Theme” by RoccoW (CCBY License, used with perission)
0:36 - “Blurprint for Success”
Client: Concept One Media
Role: Everything except audio
Audio: Supplied by client
0:50 - “Aperture PSA”
Role: Everything except audio.
Audio: Clip from “Portal 2” by Valve Software.
Blueprint for Success
Client: Concept One Media (Animation Test)
Software used: Adobe Illustrator and After Effects
Job Role: Everything except audio
Audio: Supplied by Concept One Media
Description: I was provided with a video and asked to reinvent it using only the audio. Since I had a very limited amount of time in which to deliver the video I wanted a look that was both visually appealing and expedient. I settled on the idea of a "blueprint for success" because it clearly supported the message and lent itself to a stylized look which I knew would be efficient to execute.
I designed the characters and storyboards in Adobe Illustrator then imported them into Adobe After Effects for animation, and compositing with the live-action element.
Stab A Panda: Social Marketing Ad
Client: Gozer Games
Software used: Adobe Photoshop & After Effects
Job Role: Motion Graphics & Illustration
Description: A social marketing ad for the upcoming game, "Stab A Panda". I used Photoshop to separate the original game card artwork into usable layers. Then I imported them into After Effects to be animated.
I came up with the concept and design for the piece and pitched it to the client. I also did all the motion graphics and the final illustration. The first two illustrations were produced by illustrator, Tommy Benoist. If you'd like to see more of my illustrations for this awesome game, check out the Illustrations Section of my Portfolio.
Client: Popcorn Sundae
Software used: Toon Boom Storyboard Pro, Toon Boom Harmony, Adobe Premiere Pro
Job Role: Animation, Clean-up & Color, Camera
Description: A few shots from an upcoming animated series, "PlotQuest", which I'm doing in collaboration with Popcorn Sundae, LLC.
I was responsible for the animation, camera work, clean-up and color and audio editing. Like most animation, this was a very collaborative process. For full credits and more details, check out my Blog post about the show.
"The Immortal and the Restless" - Episode 1
Software used: Toon Boom Harmony & Storyboard Pro
Description: Scott Cawthon hired me to create a series of animated episodes to be shown between nights in the game. He provided the audio and I designed the characters and created all the animation.
Since I came in near the end of production, time was of the essence. I developed a very streamlined workflow for this project which allowed me to produce over 3 and a half minutes of animation in just 15 days.
Prozess Technologie: Explainer Video
Client: Marketing as a Service
Software used: Adobe After Effects, Illustrator, Audition and Premiere
Job Role: Asset creation, and animation
Description: A project I did in conjunction with the marketing agency, Marketing as a Service, for their client Prozess Technologie. I was brought in to do the animation so the design and storyboards were already approved. My job was to work from the given storyboards to create the assets, record and edit the audio, and of course animate it. The creative director gave me a lot of freedom to animate it how I wanted. Afterwards I did the final edits and revisions in Premiere.
Client: Personal Project
Software used: Adobe After Effects, Illustrator, Photoshop
Job Role: Design, storyboard, asset creation, and animation
Audio: Clip from the video game "Portal 2" by Valve Software
Description: Just a fun little project I did to teach myself how to use After Effects. Kind of an homage to one of my favorite video games.
Paradox: Game Tutorial
Client: Split Second Games
Software Used: Adobe After Effects and Photoshop
Job Role: Storyboards and Animation
Narration: Randy Field (Scratch track)
Description: Part of a video tutorial for the board game "Paradox". Split Second hired me to put together a video explaining how their game works to be used as part of their KickStarter campaign. The audio and design concept were already in place and approved so my job was to come up with an interesting way to show how the game worked.