The Popcorn Sundae team and I have been really busy working on the show. Lots of concept art up on our site now. http://www.popcornsundae.com/production-blog
Momentum continues to build! Tommy just finished some new concept art for Amy and Pltnm06Ghost has been busily boarding Episode 2. For my part, I've been working on animation and setting up our social media so we have a YouTube channel https://www.youtube.com/channel/UC5k7XLDT8KRQ-J12TVkRVug, Twitter, Tumblr, etc. now.
You can find all the concept art and video of Ghost's storyboarding process on our Production Blog. More to come very soon!
Sorry it's been so long since I've given any sort of update. After the panel at Archon my team and I had a LOT to process, discuss, and figure out how to implement. Thank you again to everyone who was there for your great feedback, it's really been helpful! We're now in full production mode on PlotQuest so updates will be coming much more regularly now.
The storyboards for Episode 1 are up as well as some more concept art and info on our heroine, Ivy. You can find all on our production blog. More art coming soon!
For the past few months a couple of my former students and I have been working on creating a pilot for an animated series. I can't say too much about it at this point but what I can do is show you a couple shots from the pilot.
We completed the animatic back in January and it debuted at the ARTrepreneures Showcase hosted by the Regional Arts Commission of St. Louis and the Cortex Innovation Community. The animatic was very well received so we decided to move forward with finishing the show. Because this is a passion project right now, we've mainly been doing this in our spare time, however, I'm happy to report that the pilot episode is in final editing at this point and we'll be scheduling a screening soon. More on that as things develop.
Last night, I received a Certificate of Alumni Accomplishment from the St. Louis Community College Board of Trustees. I'm so honored to have received not one, but two, of these awards in the past decade. I was given the award in recognition of all I've done as a teacher there, in particular, setting up a mentorship program for recent STLCC - Florissant Valley Animation graduates.
For this program, I selected a diverse group of very talented recent graduates. These artists work as my apprentices, helping me with the art and animation on an animated series, as well as other paid opportunities. I was awarded a grant from the RAC which I’m using to pay them for their work. My hope is that this will provide them with a stepping stone to continue to hone their skills and gain professional experience to keep their careers moving forward.
Animation is, by nature, a collaborative process. It's been a lot of fun getting to work with other animators on something we all enjoy.
On Friday, January 12th CIC St. Louis hosted ARTrepreneurs: Designing Bridges for Creative Innovation, a showcase featuring artwork created by the 2017 RAC Artists Cohort at CET.
I was one of 6 artists chosen from the St. Louis area, by the Regional Arts Commissions of St. Louis (RAC), to participate in this pilot program which helps partner artists with the local start-up and entrepreneur community at the Center for Emerging Technologies (CET) and the Cortex Innovation Community (CIC). Each artist selected has plans to start or grow an art-related business in the St. Louis area. This has given me the chance to meet with people that can help me better understand the business side of doing art.
For the past nine years, I’ve had a business doing animation and illustrations for clients in the entertainment industry however, that has always been working on other people’s projects. The RAC program gave me the opportunity to finally work on something all my own. My project has been the development of a new kind of animated series designed specifically for online viewing. I can’t get into too many specifics as this stage, but working on it has been a very exciting and rewarding experience.
At the ARTrepreneurs event my team and I debuted the animatic and concept art for the animated series. The event was extremely well attended, the room was packed! It was wonderful getting feedback from a live audience on the animatic, and a great way to celebrate everything I and my fellow artists have accomplished while working at the CET.
A big thanks goes out to Liz Pund - Program Manager at RAC, Christy Maxfield and Rikki Henry - Project Coordinators at the CET, and David Alexander - Cohort Leader for facilitating this wonderful opportunity. I'd be remiss if I didn't mention my fellow Artists in the cohort:
- Bianca Fitzpatrick, Singer/Songwriter and Fashion Enthusiast
- Gina Grafos, Visual Artist
- Tim Hykes, User Experience Designer
- Lindsay Obermeyer, Artist and Creative Entrepreneur
- Kevin Street, Dancer and Musician
It's been so inspiring to work with such amazingly talented people. I'm so glad to have been a part of this. Okay... now it's time to get back to work on the animation!
As many of you know, I was working on a secret video game project a couple months ago that I couldn't say anything about. Thankfully, Scott Cawthon just released the game today so I can break my silence. Everyone, download and play "Freddy Fazbear's Pizzeria Simulator" right now! It's free and features art by yours truly. ^_^
I think I'm starting to get the hang of all the work-arounds I have to do with Maya on a Mac, so that's good. Still kinda wish I had a Windows or Linux machine though.
Time for a walk cycle!
My biggest challenge has been Maya's stark refusal to believe me when I tell it I'm using a three button mouse. I go into preferences, tell it "I have a three button mouse" and it says "no". I've looked online for a cheat sheet that tells me the keyboard buttons to press to simulate the mouse clicks but all I get are people yelling at other people to buy three button mice and/ or throw out their Macs. -_-0